Remix it β one game, a hundred forks
agar.io spawned a thousand clones the hard way. On Remix, forking a hit and making it yours takes a tap, not a teardown.

Every great action game gets copied. agar.io spawned a hundred .io clones. Geometry Wars defined the twin-stick arena and everyone borrowed from it. That's not theft. That's how genres grow. The problem was always the work: to riff on someone's game you had to rebuild it from scratch.
Remixing is the whole name of the place for a reason. See a game you love, hit remix, and you start from a working copy. Then change the physics, the art, the goal, whatever you want. The good ideas spread instead of dying on someone's hard drive.
Start from the best. Blackhole is a 1.2M-play arena game about swallowing everything smaller than you: the agar.io instinct, refined. Ninja Slash is a fast-twitch action arcade game with 551K plays, built for the same reflex-chasing high.
Find one you like, remix it, and ship your version. That's not copying. That's the platform working as intended.